![]() It's not perfect and some things could be improved. You can certainly attempt something out of your wheelhouse or you can play to your character's strengths, but, again, this is just one more element to make the character truly your own. This is taken a step further with the implementation of Tests, which RPG players are quite familiar with, and you'll need to roll for specific story events and other in-battle actions. These choices help to determine beats and outcomes down the line and immerse you further into not just the overall adventure, but the cast of adventurers you're guiding along the way. Virtues are story options that are centered on your character, so in some cases, you can choose to be more independent or more trusting, or in Keli's case early on, you can make something more reliable or innovative. I found myself giddy every time a narrative-only event popped up on the map and enjoyed these sequences as much as, if not more than, some of the game's battles, though both types of sequences open up the chance to choose Virtues. Keli and Chance are two personal favorites, as are Syrus and Brynn, and each character brings their own unique flavor to the story and the battles in between. (Photo: ComicBook)ĭescent excels when swords are drawn and hammers are wielded, but what's perhaps most impressive is its ability to create memorable and engaging characters that you can't help but get behind and root for as you move throughout this adventurous tale. The miniatures themselves are stellar, as well, with intricate details that beg to be painted, but even without that paint job, they still look fantastic as they move across the board. This isn't in place of the experience on the table, either, as you'll still get the satisfaction of rolling a set of big hits and movement and interacting with the environment are compelling because of being able to navigate around a three-dimensional landscape, immersing you further into the story and the battles you find yourself in. The app will also keep track of their health and any turn-to-turn events that occur, and you'll also attack through the app. When you fire up the campaign, you'll meet characters and go through a storyline until you get to the destination, and then the app will walk you through which tiles to place and what elements to place on them, as well as any enemies that enter the fray and where your heroes go. Each scenario (which is also part of a full campaign) is played using a combination of the App and physical tiles and elements. ![]() That all might sound pretty common for experiences of this type, but it's Descent's execution that truly sets it apart. You'll explore enemy-infested forests and fortresses as well as cities brimming with intriguing personalities and surprising events, and, along the way, you'll encounter everything in between. ![]() To do this, you'll need to utilize your character's unique skills and weaponry, which you can upgrade and customize as you explore new areas and obtain new treasure. ![]() ![]() So, what is Descent: Legend of the Dark? It's a cooperative experience that accommodates 1 to 4 players, who take control of 1 of 6 heroes to combat the Uthuk and bring peace back to Terrinoth. ![]()
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